Beginner
Modules 01 to 03 — exercises adapted to the team’s projects.
View this level3MAutodesk 3ds Max
Model, organize, light and animate professional 3D scenes in Autodesk 3ds Max without relying on advanced programming.
Method
The pathway covers practical 3ds Max production methods: splines, polygons, modifiers, UVs, materials, cameras, animation and rendering.
Three levels
The full path is 30 hours across 10 modules. Beginner: 9 h / modules 01 to 03. Intermediate: 12 h / modules 04 to 07. Advanced: 9 h / modules 08 to 10.
Modules 01 to 03 — exercises adapted to the team’s projects.
View this levelModules 04 to 07 — exercises adapted to the team’s projects.
View this levelModules 08 to 10 — exercises adapted to the team’s projects.
View this levelComplete program
Audience
Designers, visualizers, technicians, 3D artists and teams producing models, images or animation.
Outcomes
Use cases
Content can be adapted to the organization’s real files, methods and objectives, subject to available licenses and features.
Focused workshops
These workshops can be selected individually in the builder or included in a longer path.
FAQ
Yes. The builder lets you create a plan from the 10 Autodesk 3ds Max modules.
Yes. Modules 01 to 03 form the 9-hour beginner path.
Yes, when the files can be shared and doing so complies with your organization’s confidentiality rules.
No 3D prerequisite for the beginner level. A three-button mouse and a working 3ds Max installation are recommended.
Canada
Videoconference training is available to your team across Canada, in English or French.
Extend the learning path
These recommendations extend the workflow covered by this course and make it easier to build a coherent team learning path without adding unrelated topics.
Push 3ds Max scenes into controlled photorealistic rendering for architecture, products and visualization.
View training V-Ray for 3ds Max →Produce photorealistic architectural imagery in 3ds Max with a straightforward rendering workflow.
View training Chaos Corona for 3ds Max →Strengthen 2D technical drawing, blocks, annotations, Xrefs and standards before moving into BIM or 3D.
View training Autodesk AutoCAD →Develop 3D assets, animation, cameras and renders for more advanced visual production.
View training Autodesk Maya →JFL Media
Select modules and send a clear pathway to JFL Media.