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TmTwinmotion

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Drag modules into your plan, then reorder them to match your team’s needs. Each module is a private three-hour session.

10 available modules3 hours per moduleBeginner to advancedEmail copy included

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Twinmotion

The 10 available modules

Each module is three hours and can be combined with others to create a pathway suited to your team’s level and priorities.

Beginner · 3 h

01. Interface, navigation and model import

  • Understand the interface and panels
  • Navigate the scene
  • Import a CAD or BIM model
  • Use Direct Link or Datasmith where available
  • Manage hierarchy and file replacement
  • Prepare a clean working scene
Beginner · 3 h

02. Materials and surface replacement

  • Apply Twinmotion materials
  • Set colour, reflection and relief
  • Use appropriate textures and scales
  • Replace imported materials
  • Create finish variants
  • Maintain consistency during resynchronization
Beginner · 3 h

03. Assets, vegetation and entourage

  • Use the Twinmotion library
  • Place furniture, people and vehicles
  • Create vegetation and landscapes
  • Use Megascans or Sketchfab where available
  • Avoid overly visible repetition
  • Optimize asset counts
Intermediate · 3 h

04. Environment, weather and geolocation

  • Control time, sun and sky
  • Create weather and seasons
  • Use geographic context where available
  • Adjust water, wind and vegetation
  • Create multiple moods
  • Compare scenarios quickly
Intermediate · 3 h

05. Interior and exterior lighting

  • Add lights and IES profiles
  • Balance natural and artificial light
  • Create day or night mood
  • Control exposure and contrast
  • Avoid under- or overexposed areas
  • Prepare readable presentation lighting
Intermediate · 3 h

06. Images, cameras and media

  • Create images and viewpoints
  • Control focal length and composition
  • Use visual effects consistently
  • Create multiple versions of a view
  • Manage output resolution and formats
  • Organize project media
Intermediate · 3 h

07. Video, sequences and animation

  • Create clips and camera paths
  • Set speed and transitions
  • Animate objects and simple phases
  • Create presentation sequences
  • Add sound ambience when relevant
  • Export video suited to the channel
Advanced · 3 h

08. Path Tracer and photorealistic quality

  • Understand real-time versus Path Tracer
  • Enable Path Tracer on compatible hardware
  • Adjust quality and sampling
  • Optimize lighting and materials for rendering
  • Reduce noise and artifacts
  • Prepare a high-quality final image
Advanced · 3 h

09. Presentations, panoramas and Twinmotion Cloud

  • Create an interactive presentation
  • Produce panoramas and panorama sets
  • Share through Twinmotion Cloud where available
  • Prepare navigation for a client
  • Control what is shown and shared
  • Collect feedback after presentation
Advanced · 3 h

10. Optimization, variants and interoperability

  • Reduce imported model complexity
  • Organize scenes and variants
  • Use configurations where available
  • Maintain a clean link with the source application
  • Understand transfer to Unreal Engine
  • Archive project, media and dependencies

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