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Interface, navigation and model import
Understand the main modes and tools and navigate a lumion scene.
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- Understand the main modes and tools
- Navigate a Lumion scene
- Import a model from a supported application
- Use LiveSync where available
- Manage position, scale and origin
- Organize a project for updates
Materials and textures
Replace imported materials and set reflection, relief and transparency.
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- Replace imported materials
- Set reflection, relief and transparency
- Use consistent textures
- Correct material scale
- Create finish variants
- Maintain materials during updates
Objects, vegetation and landscape
Use the object library and place vegetation and entourage.
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- Use the object library
- Place vegetation and entourage
- Create terrain and relief
- Paint or distribute vegetation
- Create urban or landscape context
- Optimize object density
Sun, sky, weather and atmosphere
Set sun direction and height and choose sky and weather conditions.
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- Set sun direction and height
- Choose sky and weather conditions
- Create seasonal moods
- Control clouds, wind and fog
- Balance exposure and contrast
- Create several scenarios quickly
Artificial lighting and night scenes
Add light sources and use ies profiles where available.
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- Add light sources
- Use IES profiles where available
- Set intensity and colour
- Create architectural night lighting
- Avoid clipped areas and excessive reflections
- Highlight important areas
Photo mode, framing and effects
Create and save views and choose focal length and composition.
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- Create and save views
- Choose focal length and composition
- Use effects consistently
- Create depth and atmosphere
- Compare variants of the same camera
- Export at required dimensions
Movie mode and animation
Create clips and paths and animate camera and simple objects.
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- Create clips and paths
- Animate camera and simple objects
- Use transitions and time-based effects
- Create a project sequence
- Set frame rate and resolution
- Export a presentation-ready video
Quality, ray tracing and advanced settings
Understand available quality levels and use ray tracing when supported.
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- Understand available quality levels
- Use ray tracing when supported
- Adjust quality to the hardware
- Reduce noise and artifacts
- Create draft and final presets
- Control render time before delivery
Phasing, variants and project presentation
Present stages or phases where available and create design variants.
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- Present stages or phases where available
- Create design variants
- Organize material options
- Prepare before-and-after comparisons
- Create a visual project narrative
- Reuse a scene for multiple deliverables
Performance, updates and delivery
Optimize source models and imports and reduce unnecessary objects and textures.
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- Optimize source models and imports
- Reduce unnecessary objects and textures
- Manage LiveSync updates
- Keep clear folders and versions
- Archive project and required resources
- Create a repeatable team method