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EnChaos Enscape

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Drag modules into your plan, then reorder them to match your team’s needs. Each module is a private three-hour session.

10 available modules3 hours per moduleBeginner to advancedEmail copy included

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Chaos Enscape

The 10 available modules

Each module is three hours and can be combined with others to create a pathway suited to your team’s level and priorities.

Beginner · 3 h

01. Model connection and real-time rendering

  • Launch Enscape from the host application
  • Understand model synchronization
  • Navigate in walk and fly modes
  • Use shortcuts and viewpoints
  • Set up a first real-time view
  • Identify performance factors
Beginner · 3 h

02. Materials and textures

  • Understand how Enscape interprets materials
  • Configure albedo, roughness and normal maps
  • Create glass, metal and common materials
  • Set texture scale and orientation
  • Use Cosmos materials and assets where available
  • Maintain consistency with the source model
Beginner · 3 h

03. Assets, entourage and scene composition

  • Place people, vegetation and furniture
  • Use the asset library
  • Avoid overload and visible repetition
  • Create depth and scale in the scene
  • Adapt entourage to project context
  • Optimize assets for real time
Intermediate · 3 h

04. Natural lighting and environment

  • Control sun and time of day
  • Adjust sky and environment
  • Use HDRI where available
  • Create day and evening moods
  • Balance interior and exterior exposure
  • Evaluate several scenarios quickly
Intermediate · 3 h

05. Artificial lighting and atmosphere

  • Use host-application lights
  • Understand the impact of IES sources
  • Adjust intensity and temperature
  • Create contrast and focal points
  • Avoid clipped or overly dark areas
  • Build a coherent atmosphere
Intermediate · 3 h

06. Cameras, Visual Settings and images

  • Create views and favorites
  • Set field of view and perspective
  • Use Visual Settings
  • Adjust exposure, contrast and saturation
  • Export images at the right resolution
  • Create presets suited to projects
Intermediate · 3 h

07. Video, panoramas and presentation

  • Create a video path
  • Set keyframes and speed
  • Export 360 panoramas
  • Prepare standalone presentations where available
  • Share views for feedback
  • Organize media by version
Advanced · 3 h

08. Quality, ray tracing and performance

  • Understand quality levels
  • Adapt quality to the graphics card
  • Use available ray-tracing features
  • Reduce heavy geometry or textures
  • Diagnose slowdowns and memory issues
  • Prepare real-time and export profiles
Advanced · 3 h

09. VR, design meetings and collaboration

  • Understand the supported VR workflow
  • Prepare a model for a smooth walkthrough
  • Use Enscape during a design review
  • Capture views and feedback
  • Present design variants
  • Define a visual review method
Advanced · 3 h

10. Professional CAD/BIM-to-render workflow

  • Clean the source model before visualization
  • Standardize materials and categories
  • Manage assets and libraries
  • Prepare transition to V-Ray where relevant
  • Create team output standards
  • Archive essential views, presets and resources

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